S. 4591

119th Congress

Reported

NO FAKES Act of 2026

Sponsored byDemocrat:Sen. Coons, Christopher A. [D-DE]DE· Introduced 20 mai 2026

15

Cosponsors

6

Actions

0

Amendments

1

Committees

Since introduced

Introduced
Committee
Passed Chamber
Passed Both
Enacted
Step 1 of 0
Latest action

Placed on Senate Legislative Calendar under General Orders. Calendar No. 446.

24 juin 2026·4 weeks ago

Summary

Reported to Senate · Updated 2 juillet 2026

Nurture Originals, Foster Art, and Keep Entertainment Safe Act of 2026 or the NO FAKES Act of 2026

This bill creates a federal intellectual property right to protect individuals from unauthorized digital replicas (e.g., digital content made using generative artificial intelligence) of their voice and visual likeness.

Specifically, the bill gives each individual or right holder the right to authorize (1) the use of a digital replica embodying the individual's voice or visual likeness, or (2) the use of the individual's voice or visual likeness for a product or service requiring authorization to avoid liability under the bill. This property right is not assignable during the individual’s lifetime but is licensable and does not expire upon the death of the individual.

Generally, any individual or entity that engages in specified prohibited activities (e.g., distributing a digital replica without authorization) shall be liable in a civil action and subject to related penalties. The bill exempts specified uses from liability, such as categories of conduct likely to involve protected speech under the First Amendment (e.g., news reporting, sports broadcasts, and satire).

The bill establishes (1) a notice-and-takedown process for unauthorized digital replicas; and (2) a counter-notification process, which allows an individual to contest the removal of a digital replica. The bill establishes penalties related to false or deceptive notice or counter-notice.

The bill expressly preempts state laws related to digital replicas except for causes of action under state statutes or common law in existence as of January 2, 2025.

Timeline

6 actions

  1. Placed on Senate Legislative Calendar under General Orders. Calendar No. 446.

    24 juin 2026 · Calendars

  2. Committee on the Judiciary. Reported by Senator Grassley with an amendment in the nature of a substitute. Without written report.

    24 juin 2026 · Committee

  3. Committee on the Judiciary. Reported by Senator Grassley with an amendment in the nature of a substitute. Without written report.

    24 juin 2026 · Committee

  4. Committee on the Judiciary. Ordered to be reported with an amendment in the nature of a substitute favorably.

    18 juin 2026 · Committee

  5. Committee on the Judiciary. Ordered to be reported with an amendment in the nature of a substitute favorably.

    18 juin 2026 · Committee

  6. Read twice and referred to the Committee on the Judiciary.

    20 mai 2026 · IntroReferral

  7. Read twice and referred to the Committee on the Judiciary.

    20 mai 2026 · IntroReferral

  8. Introduced in Senate

    20 mai 2026 · IntroReferral

  9. Introduced in Senate

    20 mai 2026 · IntroReferral

  10. Introduced in Senate

    20 mai 2026 · IntroReferral

Sponsorship

15 cosponsors

Cosponsors

  • Democrat747%
  • Republican853%

Classification

Policy area

Commerce

Committees

1

  • Judiciary Committee

    Senate · Standing

    • Referred To20 May 2026

Cosponsor momentum

Cumulative over time

Cosponsors grew from 13 on 20 mai 2026 to 15 on 16 juin 2026.

Market relevance

AI-inferred

Impact via Regulation

Sectors

Technology Consumer Telecommunications

The NO FAKES Act creates a new federal property right for individuals over their voice and visual likeness, including digital replicas. This will impose significant new compliance burdens, operational costs, and potential liabilities on technology companies that host user-generated content, develop generative AI, or operate platforms where digital replicas could be created or distributed. These companies will need to implement digital fingerprinting, designated agent registration, and robust notice-and-takedown procedures. Entertainment and media companies will also face new licensing requirements and potential liabilities when using digital replicas in their productions, impacting content creation and distribution models.

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